New Tales and Aligia makes their public debut today to reveal the Playing echoA new development title for PC, PlayStation 5 and Xbox Series X / S.
Revealed for the first time during the future play games, echo disappearance was built by a simple idea:
Moving, combat, and enigmas can all come from the same source.
The first trailer is now available to look below. I see the game in a demo and the movement is relatively liquid.
A journey through fluid gameplay
In the distilled echo, you play as one, a young legend moving between people and aquatic forms to explore, fight, and adapt to frequent realities. From the flow of pipes as a drop in crashing a water pump, moving will be your best tool – and your sharp weapon.
The past time, and a person with no way. To save what is left in his world, he has to reboot the flow of æthic, kick the heart to a broken bastion of life, and crack open his own blood. Reality makes it easy, and the truth can measure a heritage that he cannot understand. Oh, and have a flying whale, different from … Devs call it last wonder. Just bath it.
The game was built on systematic involvement, which water, steam (vapor), and elements of forces unpredicted in unexpected ways. Each capacity opens new tactical options – weaving waves, releasing a strong attack of speed, and progressing your playstyle as you open new skills. Master the transition between transgressions, tactics, and explorations to shape how you approach each encounter.
A living, systemic world
The Echoverbora is a multierverse multiberverse composed of many moving worlds – and Corel is one of them. This is the beginning of your journey: a mysterious planet in which ancient destruction, unstable portals, and strange forces have collided.
In the entire Echovoverse, each zone will write the rules. Portals distorting logic, atmosphere develops, and no two places act in the same way. The world has shifted a challenging way, forcing you to adapt, experiment, and sometimes go to flow.
The direction of the game’s compression strengthens this feeling of emptiness and surprise, again in every zone of an impressive, unexpected space where the style meets the style.
“We don’t want to make a backdrop – we want to make a world you can lack,” says Sylvain Sechi, President of the Emeria Studio. “Fading echo is a game where creativity, curiosity, and a little joke always reward.”
“Fading Echo is our first internal project, and I’m not proud of what the Emeria team was built. Unusual and exciting starting class we want to do.” Added Cédric Maréchal, co-founder and CEO to new stories.
To bring even life into the vibrant world of correl, fading echo will feature full english voiceover, brought to life by a cast of ridiculously talented (and, frankly, adorable) People – including bhullar, laura bailey, and matt mercer
“We are very good. What starts as a bold indie adventure that brings the world’s talents, ‘