Mundfish shows two new games to print it – the cube, a multiplayer RPG shooter, and ill, a first person forror footer game.
The release date has not been placed for the game, revealed during the summer party and debut the PC, PS5 and Xbox Series X / s.
Cube is a multiplayer RPG shooter, placed in a giant floating cube with rotate rows and edges. Among them hid an unknown equation that can change the laws of reality. Will you save the next turn? It is built on unrealistic machine 5.
The game was inspired by the atomic heart, Destiny 1 & 2, Tom Clancy’s The Division 1 & 2, Warframe and Monster Hunter.
The title has a new deep story with a congregate set of the atomic universe account. Put in a unique designed world with a big, cubes off the cube that often rotates the rows and cavity challenges to inclination.
The world stands with a new threat. A mysterious giant structural structure known as Cube has become the center of more dangerous events, and to save the secrets of its secrets – and live.
The trailer shows a giant view, withdrawal structure to serve as the center of this story placed in the atomic universe.
A few years after atomic events, the world stands with a new threat. A mysterious giant structural structure known as Cube has turned the center of more dangerous events, and to save the secrets of its secrets – and
live. Above, it is a good thing to be completely geometrically, and in fact it is an anomalus, shifting place
quarrels with fierce enemies. But the worst of everything is the equation hidden in cube core.
The identification of the equation saves man; Failing to do so means extinction.
Finding deadly missions, defeating enemies, gather resources, and complete purposes – all grow stronger and take a step closer to the truth. But watch out: Cube can flip all of a sudden. As the world move, so are you doing.
“In Munfish, we are the industry first to carry out a technology that allows thousands of
Things to work and move together across multiple strips of land – online and in real time.
Nothing was done another game before, “says Robert Bagratuni, CEO of Mundfish based on the Cyprus, which the interactive shades are undertaken. In the hood, at the bottom of the hood, it is under the hood, the system enables the science of science. The system enables Unbeatable transition, accurate tracking of the item, and synchronize multiplayer in a living, regularly changing world. This is a real technology breakthrough. “
Mundfish is an International Video Development Studio headquarter in Paphos, Cyprus, with
Develops hubs in Yerevan and Abu Dhabi, and a globally distributed quiet team. Built in 2017,
Munnfish is at home by more than 200 developers, an enthusiastic and partaking of the team, united with a commitment to
quality, creativity, and innovation. Studio debut title, Heart Atomic, launched by 2023 to critical
The claim and ever attracts more than 10 million players around the world.
Currently, the team actively develops atomic heart 2 and the cube, the same part of their new brand atomic universe. With a deep inclination of art, music, science, and film, original crafts of bonds, emotional experiences.
Ill from team clout

The (re-changing) of illness about a game that is shocked by the first person to be shocked. The first guy play has a strong cult following, now in the top 200 preferred steam games, with no market promotion.
Team Clout develops the game for an unknown date. It’ll go out with PC, PS5 and Xbox Series X / S.
The disease is a realistic first-person-sick game that brings you to a dark fortress with a mysterious entity. Unexpected monsters, a visceral dismissal system, and realistic physics make a situation without fear. It is built on unrealistic machine 5.
Inspiration includes evil within 1 & 2, resident evil 2, 3, 3, & 4, dead spaces, Silent Hill, the Callisto Protocol and Alien.
Main features

A realistic and awful experience: The game you have grown in an extreme world with an eerie and atmospheric narrative, where every minute keeps you on the edge of your nerves. Painful challenges even the most annual fans in the genre with distracting horrors is reasonable.
Extreme physical horror and blood chilling: Bad pushes the boundaries of genre with gory realism: Grotesque monsters can be converted and mercilessly ruined. Breakfast flesh, exposed bone, stuck bodies – all this will make an unsteady impression and shock you in the core. The binaural audio system extends the emotional effect, which makes you feel the suffering of each scream.
DYNAMIC ATTIKULO WEIGHTS & REALLY DIFFERENT: The enemies are not rich, and the realistic physics of the game makes the environment more than one background – this is an active part of the game, including during the puzzle. Your actions affect monsters behavior and causes unexpected reactions – from compelling association with the surroundings of human information.
Tactical Weon & Resource Management: Feel the weight of your weapon with your hands with detailed animations showing its unique physical property. Not only the accuracy is important, but also the maintenance of a different arsenal: check for malfunctions, install changes, and upgrades. Control of strategic inventory is critical to survive – the ability to do something meaning to something can mean the difference between life and death.
Cinematic Horror Experts & Influence: Developers of sick experts who are awesome whose contributions appear in recognized films and series such as V / H / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S / S
The disease is a realistic first-person’s weak action of action playing a stressful narrative within a broad wall of research. A mysterious source of evil and the terrible aberrations it stands in the protagonist’s way to save the most important. You feel sick every second of the struggle for survival.
The disease is a realistic first-person’s weak action of action playing a stressful narrative within a broad wall of research. A mysterious source of evil and the terrible aberrations it stands in the protagonist’s way to save the most important. You feel sick every second of the struggle for the Survival Industry Industry experience to make a sorrurting Surrurtival horror with an ideal content.
The debut project from Team Clout and the first title under the Mundfehouse Initiative, a new development and investment in the atoms who approved industry students.
Max Vereinh, director of the game of sickness and CEO in Team Clout, says a statement, “all the people who own life are causing a significant milestone.
Speaking on the collaboration, Mundfish’s Bagratuni, said in a statement, “Mundfish powerhouse is proud to announce our partnership with team clout on their upcoming title, ill. Powerhouse was created to empower daring, visionary developers by providing Meaningful Support Where it matters most. We’re committed to Backing artists with bold, transgressive, and uncompromising creative visions – and we believe ill is a striking example of that spirit. “
Team Clout was built to bring a bold, personal, and even the secret voice of horror games, pushing
Class limits with a wealthy realistic condition, artistic integrity, and a deep respect for detail. The team
driven by belief that games can be more than trends; They can last, meaningful experiences.
Team Clout now uses 50 employees spreading around the world.
Mundfish Powerhouse Phothouse is a boutique initiative to be launched in Munnenda to support the next generation of standout games and creators. Founded by success, infrastructure, and productivity skills behind atomic heart, Powerhouse offers conceptualization concept of launching the launch of capers. The Mundfish Powerhouse follows a “smaller, more popular philosophy designed to help projects stimulated – people of motivated games that run the bounds.